Either you pasted a low res image instead of the vector data, or you pasted vector data into a really low res image.
Are the documents in both versions of Photoshop using identical settings such as size, resolution, color mode, and bit-depth?
Can you post a link to the vector apple so I could check out the file?
In CS5, there would have been edges as well, just not as often because the antialiasing was lower quality.
The problem is that you are expecting abutting vector object edges to not show an edge, when in reality they will show an edge when rasterized (the higher the quality, the more likely the edges show).
I have just looked at you files and tried to replicate the issue.
With the example you sent yes it does do as you describe but then I copied it and adjusted to exact positioning and size (X&Y's and 55x55px squares instead of 53.586x53.586px) and I don't get the outline appearing.
So for a regular quadrilateral shape used with the right proportions and exact positioning I think you will be ok.
I also thought I would try and replicate your apple and to be honest I couldn't get the outlines like yours?
No extra lines...?
Are you able to post the apple image so I can look and test that too?
May be i dont see a special antilaising options for copy/paste export from illustrator, it work if I export from illustrator like PSD (no edges) but if i copy/paste edges are there.
Apple for test https://yadi.sk/d/wEbVRnbaaaiv2
Looks like you have a divided compound shape for the apple and I think whenever this action is performed it seems to leave this effect.
If you add a stroke to it that gets rid of the issue in this case.
A little test on this theory...
before the stroke is added:
after adding stroke:
All the best.
I only have Photoshop CC and CC2014 installed so I can't verify this with CS6 or CS5, but it looks like you've found a bug with how CC and CC2014 handle Illustrator Smart Objects where two Illustrator shapes have identical paths which touch along the entire path. The problem shouldn't occur with lines set to 90 degrees as you'll notice in the original apple picture the lines in the stem don't show.
Technically, the issue exists in Illustrator as well but Illustrator handles the drawing of these types of paths better than Photoshop does. I turned off my GPU acceleration in Ai CC014 and found that doing so didn't allow a test file I setup to render as nice as with the GPU acceleration turned on. With the GPU turned off you can see the same lines that appear between shapes.
The reason why you're seeing the issue in Photoshop is because it only has very basic vector file handling. Photoshop is anti-aliasing each path but isn't treating the shapes as if they're perfectly touching thus you're getting the pixels where the shapes touch. Unfortunately there isn't a way I've found yet to force Photoshop to handle this any better. What I would recommend is using Unite in Illustrator's Path Finder to join any shapes that use the same color that you don't need the individual shapes for. As sishamDSS mentioned, you can also give a very small stroke to any shapes where you need them to exists separately from other objects.
For future files you set up I wouldn't divide all the shapes and instead leave objects intact. Unless you have a reason to divide the shapes you should retain the original file so that editing it later is easier.
So is there a method to choose anti-aliasing quality in Photoshop CC ? or siplmy past with low quality ?
I made an apple in one color, because in one color simply ask to see the transparent edges that appear when I insert the vector in Photoshop CC
but I also added a color vector Test.ai — Yandex.Disk
The problem is that the transparent edges appearing in places of contact forms and different allogoritm of anti-aliasing in CC and CS5 differently smoothes the edges
With this example I would just delete the internal path of the dark blue stroke/background...then you would just have the colour areas overlaying the solid background..?
Cut (ctrl+X) all the coloured areas so you are left with the outline.
Then if you delete the inside path and make it a background...
Paste in place (ctrl+shift+alt+V) the coloured areas back on top...
You will also have to duplicate and merge the other overlays so you get the same result and no gaps appearing between the colours.
Thank you for your advice, but I know this method, I find a setting that can be changed to copy files directly to work properly.
I want to say that there is a method easier, you can not necessarily edit the apple and combine layers, you can make it easy to export through illustrator
in PSD format with any settings and when you open it in Photoshop there will not be a transparent borders , but I do not like to do like this every time, because I have hundreds of such a vector and it is difficult to do this many times.
Sorry for bad English
Sorry I don't think I can help any further. I hope you find a solution.
Criss, I want to pay your attention to that: in the normal export from illustrator CC in PSD no transparent borders, but based on your logic normal export from illustrator CC uses bad quality anti-aliasing, and with normal export there is no transparent edges at any options, and it would be a solution butI have hundreds of files on export and I just want to use a fast copy/paste but it dont work in way of simple export.