I know you can store variables in shared objects. Is there a way to save bitmaps created within the swf?
So for example
var myBitmap:BitmapData = new Bitmap(... etc.);
//saveBitmap(myBitmap, "C:\...") ???
p.s. here's a link to the as2 solution i've used before, Quasimondo - Mario Klingemann's Flash Blog: Flash BitmapExporter: Compress and Save Images
(p.s when using the adobe forums, please mark helpful/correct responses, if there are any.)