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1. Re: Cp 8 Audio Issues with Flash
mark20044 Sep 11, 2014 11:17 AM (in response to SLingwood)As far as the HTML5 output goes, do you have the updated index.html? http://blogs.adobe.com/captivate/2014/07/update-on-captivate-html-5-content-playback-issue -in-google-chrome-browser.html
That'll help with Chrome, not necessarily any of the other browsers however.
I have no idea what's going on with the Flash version, my only suggestions are to try enabling or disabling "Publish audio as mono" in the Publish Settings, or to try changing the encoding of the source audio files (mp3, wav, aac). Captivate re-encodes the audio to mp3 when you publish, and it's possible the swf packager doesn't like the audio files you're using.
That's all I can think of, good luck!
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2. Re: Cp 8 Audio Issues with Flash
SLingwood Sep 11, 2014 10:51 PM (in response to mark20044)Thanks for the reply! I do have the updated index.html - I'm very glad for it.
Well, today's lesson was about the order of the actions in your scripts. I discovered that I'd accidentally written the shared actions that jumped to slides in this order:
//various other commands
Jump to slide _x_
Stop triggered audio
The interesting thing here is that HTML5 must interpret the actions differently than Flash. HTML5 saw this and, I'm thinking, executed the commands in this order:
- Jump to slide _x_
- Stop the triggered audio
- Execute the on slide entry script (which plays the audio)
Flash, however, executed it in this order:
- Jump to slide _x_
- Execute the on slide entry script (which plays the audio)
- Stop the triggered audio
The upshot? In this scenario, HTML5 gives you audio. Flash gives you something to go fix.

