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1. Re: "Adobe AIR 15 Beta Sept 18, 2014" doesn't support iphone6 launch images
Colin Holgate Sep 19, 2014 4:42 AM (in response to sharkhack)Where did you find out what names to give the launch images?
Today's build of AIR, 15.0.0.274 has fixed some issues to do with working with Xcode 6. Maybe it will let you use the 8.0 simulator.
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2. Re: "Adobe AIR 15 Beta Sept 18, 2014" doesn't support iphone6 launch images
sharkhack Sep 19, 2014 5:51 AM (in response to Colin Holgate)1- Default-375w-667h@2x.png -> 750 x 1334 for iphone 6
2- Default-414w-736h@3x.png - >1242 × 2208 for iphone6 plus
3- Default@2x.png -> 640x960 for 4s,4
4- Default-568h@2x.png
Yes I have Xcode 6 and 8.0 simulator. I fixed simulator-debug problem. I'm using last version "http://labs.adobe.com/downloads/air.html" .
But this version same launch problem. when I simulate iphone6 or iphone6 plus, firstly it shows number 1 after, shows number 3.
I put default images in the "src/" (I don't embed, only included package contents... this is working in older of the older version then iphone6. mean iphone6, 6plus, default image AIR cannot see, Air only see Default@2x.png,Default-568h@2x.png,Default.png )
AIR 15 can see under the iphone6, lets check this list PaintCode
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3. Re: "Adobe AIR 15 Beta Sept 18, 2014" doesn't support iphone6 launch images
Colin Holgate Sep 19, 2014 6:14 AM (in response to sharkhack)Normally, the first image that shows is the splash screen, then the second image that shows is from your Flash stage. If you're seeing #1 at first when testing as iPhone 6, then that's correct. If it then switches to #3, that's the image that you have in place on your stage. How do you decide which image to show on your stage?
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4. Re: "Adobe AIR 15 Beta Sept 18, 2014" doesn't support iphone6 launch images
sharkhack Sep 19, 2014 6:28 AM (in response to Colin Holgate)I don't decide. IOS and AIR decide which image...
Normally there are 3 step. set 1 iphone6 shows #1, setp 2. air lunch time ; shows #3 (normally iphone 4-5x air shows same photo, but iphone 6x air shows #3) setp 3 I embedded the splash screen image (this is the added from stage)
step 2 is problematic. (because air decide which image choose... I only add the root folder.)
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5. Re: "Adobe AIR 15 Beta Sept 18, 2014" doesn't support iphone6 launch images
tekintatar Sep 19, 2014 11:05 AM (in response to Colin Holgate)Hi Colin, according to documentation here Providing launch images for AIR applications on iOS | Adobe Developer Connection and here http://help.adobe.com/en_US/air/build/WS901d38e593cd1bac1e63e3d129907d2886-8000.html#WS901 d38e593cd1bac58d08f9112e26606ea8-8000
Please take a look at the below explanation
"For AIR applications, this means the launch image must remain visible until the AIR runtime is completed initialized. To achieve this, the AIR runtime displays the same launch image as shown by iOS until the app is completely ready to use"
For the new devices, as sharkhack mentioned, you can trigger the new native high resolutions with the below launch images. As mentioned here: Iphone 6 Question « Starling Forum
1- Default-375w-667h@2x.png -> 750 x 1334 for iphone 6
2- Default-414w-736h@3x.png - >1242 × 2208 for iphone6 plus
However Air does not recognize these naming conventions and tries to display the Default@2x.png image all the time, creating inconsistencies during the switch from iOS launch to Air Launch.
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6. Re: "Adobe AIR 15 Beta Sept 18, 2014" doesn't support iphone6 launch images
Graham Smith Sep 19, 2014 4:45 PM (in response to tekintatar)Also, when testing for iPhone 6 plus with AIR 15.0.0.274 we get reduced resolution and blurry images, this sim should be displaying
at 1080 * 1920 (1242 * 2208) but only gives 828 * 1472 - exactly two thirds resolution even with Default-414w-736h@3x.png as the launch image..
Native apps appear to have the correct resolution however.
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7. Re: "Adobe AIR 15 Beta Sept 18, 2014" doesn't support iphone6 launch images
sharkhack Sep 19, 2014 5:21 PM (in response to Graham Smith)It is understood that; AIR has defined static resolution (only supported 2x) and default@2x.png (640x960) is a constant defined. AIR is load default@2x.png on all devices.
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8. Re: "Adobe AIR 15 Beta Sept 18, 2014" doesn't support iphone6 launch images
mola2alex Oct 19, 2014 10:58 AM (in response to sharkhack)Has anyone logged a bug for this or is this resolved in a newer version of the runtime?
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9. Re: "Adobe AIR 15 Beta Sept 18, 2014" doesn't support iphone6 launch images
Colin Holgate Oct 19, 2014 11:04 AM (in response to mola2alex)There have been a few updates since this thread started, and each update has fixed more things. You should try the version from Friday:
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10. Re: "Adobe AIR 15 Beta Sept 18, 2014" doesn't support iphone6 launch images
tekintatar Oct 19, 2014 2:33 PM (in response to sharkhack)current version in labs fixed this issue.




