You can sym.stop(); on a timeline but can you puase for a few seconds and then strart plaing again. This is totaly wrong but In leymans terms it would be great to be something like this
Although that specific function is not there, but you can easily create such a function like this:
function pauseForTime(sym, t)
var currTime = sym.getPosition();
sym.play(currTime + t);
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