23.976 is the standard frame rate.
Could they just be showing a rounded number but both still be treating the frame rate the same?
I have found a work around where by adding two frames onto the end of the swf and then trimming both the first and the last frame, I have a swf at 23.98 that plays the sameish as 23.97
I am not sure, I am working to an animatic that is 23.976fps which is probably the route of all my problems. I just know that my 23.98fps SWFs are adding 0.04 frames every single shot, accumulating in about 6 frames a the end of the 2.5 min animation.
I don't think there is a solution because flash cannot export at 23.98 and the animators have already done half the shots.
Don't work at 23.98. That's just a nickname camera makers and some software developers use for the ACTUAL frame rate, which is 23.976. I don't know why... it's confusing!
You need to know how your software refers to the frame rate. Apple calls it 23.98. Adobe calls it 23.976. Work in 23.976.
@Dave Thank you very much!
I changed all my settings to 23.976 in AE and combined it with the adding of two frames either end of my animation, and just trimmed it down for safety. Sorted all the problems for now!
Thanks again Dave and Szalam for your help
Got another question to ask about this issue
Does anyone know why I gain an extra still frame at the beginning of my shot when I import it into AE?