0 Replies Latest reply on Mar 30, 2007 8:54 AM by shacks64

    Collision detection within a maze.

      I have a maze which works fine and my player must navigate to the end.
      I have added apples for them to collect along the way on a seperate layer.
      The coding for my player movement and maze wall detection is all stored on the maze movieclip.
      The code I have for apple-player detection is as shown below, but everywhere I put it, it doesn't work! Where should it be?!