I aplogize if this has been asked before and/or is in the
I'm creating a final project for a Director class in college.
I want to make a fashion doll game where the the clothing is
dragged onto the model. The project must be 15 scenes, so I'm going
to have the player select the shirt, go to the next scene and then
select the pants, etc.
Here's where my problem is:
I managed to make the moveable sprites appear into the next
scene, which is part of what I want.
However, I only want the sprite which is placed ON the model
to appear in the next scene.
The easiest solution would be to use the puppetSprite
command. This takes control of the sprite chanel away from the
Score. Any sprite channel that is puppeted will *not* show whatever
the Score says it should: it shows what you have asked it to show