Hi. Does anybody know how to limit the movement of an object (null or other), so that it always stays inside a path or a mask.
Let's say I make a null object and a star mask, and I apply a wiggle effect to the position of the null object. How can i make sure that the null object stays inside the star mask???
No way. Well, at least not built-in and not automatic. One would have to write a convoluted expression for that. Otherwise a bit of hand-keyframing will take care of most such situations.