1 Reply Latest reply on Oct 17, 2014 5:26 AM by Mylenium

    Path based position constraint


      Hi. Does anybody know how to limit the movement of an object (null or other), so that it always stays inside a path or a mask.


      Let's say I make a null object and a star mask, and I apply a wiggle effect to the position of the null object. How can i make sure that the null object stays inside the star mask???