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you can convert your graphic to a movieclip and use the bitmapdata class to copy your movieclip to a bitmap (using the draw method) and then you can do pixel by pixel adjustment of your bitmap (using getPixel and setPixel) on rollover and rollout.
but it would be more efficient to create two different bitmaps that would be alternatively displayed on rollover and rollout.
Thanks for the ideas...
Option 2 certainly makes more sense to me:
but it would be more efficient to create two different bitmaps that would be alternatively displayed on rollover and rollout
Given my current script above, can you provide me with an idea as to how I'd go about doing this? I'm theorizing that I need to script the x,y placement of these bitmaps and script their fades into one another but am at a loss as to how to do so. Can you provide an example?
just a quick question
wouldn't it be more easy if codes are used rather than bitmaps,
hence the flash becomes lighter
please let me know
I'm embarassed to say I really don't know. I'm extremely new to flash and learning from kind individuals such as yourself, the Actionscript Bible and tutorials...
Whichever method you feel is best works for me.