How can the position of an object in a scene define the position of another object in the same scene?
Essentially, if Object A had a position of x=100 y=100, What code would I need to write to make Object B have a position of x=-100 y=-100?
I would like to move Obbject A around freely and have object B always be an exact inverted position. Is this possible? How?
Thanks in advance.
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