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1. Re: loading external swf (no code)
Govind@adobe Nov 3, 2014 2:59 AM (in response to Gabole)Hi,
Could you please share a sample app, so that we can investigate the issue?
Thanks
Govinda Gupta
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2. Re: loading external swf (no code)
Gabole Nov 3, 2014 3:10 AM (in response to Govind@adobe)thx for your reply. Sent u a private message
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3. Re: loading external swf (no code)
Govind@adobe Nov 3, 2014 4:09 AM (in response to Gabole)Thanks,
We fixed a similar bug recently so I would request you to try latest beta AIRSDK on labs.
Also please share a sample app SWF and xml privately.
- Govind
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4. Re: loading external swf (no code)
Jitender thakur Nov 3, 2014 4:53 AM (in response to Govind@adobe)Thanks for the email, we are able to reproduce the issue with the app placed at play store. so in order to investigate the problem we first request you to try it with our latest beta SDK that contains some LoadPromise related fixes and if problem still persist, please share us some sample app/code.
Regards,
Jitender
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5. Re: loading external swf (no code)
drunk.cat Nov 4, 2014 2:02 AM (in response to Gabole)Are you sure the SWF doesn't contain any code? As far as I know, swfs converted using SWFTools may have AS3 code in it. You can check it using great and free SWF Decompiler JPEXS (JPEXS Free Flash Decompiler - Opensource SWF decompiler and editor). If you see folder "scripts" then this SWF has code in it. I use it a lot to check if any swfs I want to load in iOS doesn't have AS3.
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6. Re: loading external swf (no code)
Gabole Nov 4, 2014 3:01 AM (in response to drunk.cat)hello thank you for your reply
there are just "stop()" on each frame. i also tryed with documents converted without the "insertstop" command so there is no code. Same result. there is nothing new in apple refusing as3 in external swf, but these documents have been working for years in ios. So unless they became stricter, they should continue working. For example pptx converted with ispring (means containing lot of as3) have never been working, contrairly to those converted with swftools. Hope i made myslef clear
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7. Re: loading external swf (no code)
Jitender thakur Nov 4, 2014 3:17 AM (in response to Gabole)Issue is not reproducible with shared .swf file on ipa-app-store target. I have package swf with latest AIR SDK available @ labs.adobe.com. Could you please try it with same SDK once.
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8. Re: loading external swf (no code)
Gabole Nov 4, 2014 3:32 AM (in response to Jitender thakur)i believe we are using the same sdk (302, released 22 october). i'll give it a try anyway (will have to wait 1 week before apple validate it)
Are the debug versions "sandboxed" or whatever ? the weird thing is that its working with this version, but not the appstore one...
one thing i noticed is that with the production version, i can't even see a trace of the file load in my apache logs, where the swf is located, like if the app were not even trying to load it. debug version is fine.
did you check the files and code i sent you ? is everything ok ?(beside the fact it's very dirty code )
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9. Re: loading external swf (no code)
Jitender thakur Nov 6, 2014 3:12 AM (in response to Gabole)Recently sent link is not working. Please send again
-Jitender
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10. Re: loading external swf (no code)
Jitender thakur Nov 6, 2014 10:37 PM (in response to Gabole)Tried again with new swf but things are working fine at our end. Packaging command used is as follows:
adt -package -target ipa-app-store -provisioning-profile <Provisioning-profile> -storetype pkcs12 -keystore <Certificates.p12> -storepass <password> weesoo302.ipa WeesooMobile3-app.xml weesoo.swf
Please share the command you are using.
Regards,
Jitender
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11. Re: loading external swf (no code)
Gabole Nov 7, 2014 8:17 PM (in response to Jitender thakur)hello
here is the command generated by flash builder 4.7 (flex 4.13, air 15.0.0.302)
java.exe -jar D:\SDK\Flex4.13_air15beta\lib\adt.jar -package -target ipa-app-store -provisioning-profile C:\Users\Gabriel\Adobe Flash Builder 4.7\WeesooMobile\libs\certificates\IOS\09102014\iConfDistri_09102014.mobileprovision -storetype pkcs12 -keystore C:\Users\Gabriel\Adobe Flash Builder 4.7\WeesooMobile\libs\certificates\IOS\09102014\CertificatsProd_0910214.p12 -storepass <Value cannot be displayed> WeesooMobile3.ipa WeesooMobile3-app.xml assets Default-375w-667h@2x.png Default-568h@2x.png Default-Landscape.png Default-Landscape@2x.png Default-LandscapeLeft@2x.png Default-LandscapeRight@2x.png Default-Portrait.png Default-Portrait@2x.png Default.png Default@2x.png WeesooMobile3.swf
i missed the "proloader" part...is it now mandatory to user proloader if loading external swf assets ? is it a normal behavior that the swf can be loaded with the debug version, and not the shop version ?
thanks for your help. by the way, i'm making a small video to show you the problem,as i'm not 100% sure you understand it in my case
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12. Re: loading external swf (no code)
Gabole Nov 7, 2014 8:53 PM (in response to Jitender thakur)just to make sure we are talking about the same thing, here is a video demonstrating the problem: http://www.weesoo.com/DSC_2079.mp4
thank you again for your help
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13. Re: loading external swf (no code)
emm-schleicher Nov 10, 2014 12:46 AM (in response to Gabole)I had already reported this issue on Monday, July 28, 2014. But that was simply ignored apparently. I had also attached a simple Flash Builder project to reproduce this issue.
Bug#3795521 - Improved Packaging Engine - Loading external SWF -> "Uncompiled ActionScript"
Maybe it helps if this bug entry gets some upvotes.


