1 Reply Latest reply on Nov 3, 2014 10:06 PM by greg minshall

    after import, image from camera replaced with old (and incorrect) image

    greg minshall

      i imported photos this morning.  maybe 200.  into Lightroom 5.6 (with

      camera raw 8.6, running on macosx 10.9.5; see below for "system info").  the images came from my

      Leica M Typ 240, and were in raw format.  after importing the images, i

      went through them in my first editing pass.

       

      going through, image 1867 ("L1001867.DNG") in LR was *not* the same as

      image 1867 on my camera, but was, rather, an image (no longer on the

      card in my camera) from 8 months ago in China.

       

      the image on the camera was from 07.10.2014 15:49.15 (following one

      taken at 15:49:07, which *did* show up in LR).  the *meta* data in LR

      appears correct for the image from the camera (i.e, shows a date of

      07.10.2014, has likely exposure information, etc.), but the image itself

      is the wrong image.

       

      the image in LR *may* have been one i deleted (in LR), though i don't

      know that for sure.  if i *did* delete it, i deleted it months ago.

       

      the LR image was shot on 22.02.2014 at 02:51-02:52 (i typically don't

      change the clock).  while i don't know for sure the image number of the

      image in LR, it *appears* to be image 1419.

       

      obviously, this is fairly worrying (as i count of LR to keep my

      inventory!).  what can i do to help you troubleshoot this?  what can you

      tell me about what is happening?

       

      here is what "help:system info" says:

      ----

      Lightroom version: 5.6 [974614]

      License type: Perpetual

      Operating system: Mac OS 10

      Version: 10.9 [5]

      Application architecture: x64

      Logical processor count: 4

      Processor speed: 2.9 GHz

      Built-in memory: 8192.0 MB

      Real memory available to Lightroom: 8192.0 MB

      Real memory used by Lightroom: 1673.7 MB (20.4%)

      Virtual memory used by Lightroom: 3555.8 MB

      Memory cache size: 1608.3 MB

      Maximum thread count used by Camera Raw: 2

      Displays: 1) 2560x1600

       

      Application folder: /Applications

      Library Path: /Users/minshall/Pictures/Lightroom/Lightroom 5 Catalog.lrcat

      Settings Folder: /Users/minshall/Library/Application Support/Adobe/Lightroom

       

      Installed Plugins:

      1) Behance

      2) Canon Tether Plugin

      3) Facebook

      4) Flickr

      5) Leica Tether Plugin

      6) Nikon Tether Plugin

      7) Photoshelter Archive Publisher

       

      Config.lua flags: None

       

      AudioDeviceIOBlockSize: 512

      AudioDeviceName: Built-in Output

      AudioDeviceNumberOfChannels: 2

      AudioDeviceSampleRate: 44100

      Build: Uninitialized

      CoreImage: true

      GL_ACCUM_ALPHA_BITS: 0

      GL_ACCUM_BLUE_BITS: 0

      GL_ACCUM_GREEN_BITS: 0

      GL_ACCUM_RED_BITS: 0

      GL_ALPHA_BITS: 8

      GL_BLUE_BITS: 8

      GL_DEPTH_BITS: 24

      GL_GREEN_BITS: 8

      GL_MAX_3D_TEXTURE_SIZE: 2048

      GL_MAX_TEXTURE_SIZE: 16384

      GL_MAX_TEXTURE_UNITS: 8

      GL_MAX_VIEWPORT_DIMS: 16384,16384

      GL_RED_BITS: 8

      GL_RENDERER: Intel HD Graphics 4000 OpenGL Engine

      GL_SHADING_LANGUAGE_VERSION: 1.20

      GL_STENCIL_BITS: 8

      GL_VENDOR: Intel Inc.

      GL_VERSION: 2.1 INTEL-8.28.32

      GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float

      GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers

      GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced

      GL_ARB_fragment_program GL_ARB_fragment_program_shadow

      GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB

      GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays

      GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query

      GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite

      GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects

      GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow

      GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression

      GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map

      GL_ARB_texture_env_add GL_ARB_texture_env_combine

      GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float

      GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two

      GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix

      GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object

      GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr

      GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate

      GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract

      GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker

      GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord

      GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample

      GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB

      GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4

      GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float

      GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color

      GL_EXT_separate_specular_color GL_EXT_shadow_funcs

      GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array

      GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc

      GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic

      GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle

      GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB

      GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback

      GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil

      GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence

      GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render

      GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer

      GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector

      GL_APPLE_texture_range GL_APPLE_transform_hint

      GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range

      GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators

      GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3

      GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip

      GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp

      GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection

      GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp

      GL_SGIS_texture_lod

      ----