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1. Re: alert() not displaying dialog box in mac/windows projectors
SeanWilson Nov 5, 2014 11:17 AM (in response to czigany)What about Buddy API's baMsgBox() function, or the MUI xtra's Alert() function? Do these display a dialog box?
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2. Re: alert() not displaying dialog box in mac/windows projectors
czigany Nov 5, 2014 1:54 PM (in response to SeanWilson)baMsgBox() seems to be working, so that may be my fallback to go through and change all the existing alert() instances to baMsgBox().
After uninstall/reinstall of shockwave, and re-publishing, alert() is popping dialog boxes in windows again, but still not on my Mac. I think I'll test the project on another Mac and see if it is just this computer or all of them before I go to the trouble of changing all the alert() instances.
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3. Re: alert() not displaying dialog box in mac/windows projectors
SeanWilson Nov 5, 2014 2:02 PM (in response to czigany)It wasn't clear you were publishing to Shockwave. If so, neither Buddy API nor MUI are options — they aren't marked as Shockwave-safe and nor do they have auto-downloadable packages.
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4. Re: alert() not displaying dialog box in mac/windows projectors
czigany Nov 6, 2014 8:15 AM (in response to SeanWilson)I may not be using the correct terminology. I'm a professional java developer who was given the responsibility of maintaining and updating a large number of director files a few months ago. So I'm new to Lingo, Director and what's what. Most of our applications are published to mac and windows as exe and .app applications. Are those called movies or projectors? Either way they still require shockwave to be installed in order to run, and from what I've seen so far, most of our code uses Buddy API, and has for years, safe or not. We do have about 100 "modules" that we publish to shockwave, DCR files, right? But those aren't what I'm having problems with, though chances are they also use Buddy API.
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5. Re: alert() not displaying dialog box in mac/windows projectors
SeanWilson Nov 6, 2014 1:09 PM (in response to czigany)So you are publishing to executables and not to Shockwave (despite the DCR compression) in which case Buddy API and the full suite of xtras are available. However, your projectors most certainly should NOT be dependent on a pre-existing Shockwave installation or they will break some time in the future.


