2 Replies Latest reply on Nov 7, 2014 6:11 AM by phillleonard

    Collapse Transforms and Continuously Rasterize




      I am currently having a problem that I am hoping someone can help me with. The effect I am trying to create is a swirling morph where one object swirls into another. I have used the twirl effect and it worked wonderfully. At the same time I am working in 3D space with a camera. The two objects are vectors so I have continuously rasterize enabled to keep everything clean. But when it comes to the big comp as soon as I click that button, it throws the center of twirl effect to a different part of the comp. I can get the achieved look I want by disengaging the CT and CR button on the big comp or by turning off my camera, but then I lose my clean edges of the vectors. I am just wondering if anyone knows of a work around to create this effect and keep nice edges.