So I am trying to edit a game-play recording, and I have noticed that the audio begins to desync farther into the recording. At first the audio is fine and it gets worse the longer the video.
I am capturing the game-play using Nvidia Shadow play. ShadowPlay encodes video using H. 264 codec and outputs in MP4 format.
I had been recording video in 60 frames per-second and 50Mbps.
If anyone could help me out that would be great. I have searched for a solution, but have not found any. One explanation I read said the recordings were too compressed by ShadowPlay for Adobe Premiere 12 to handle, and the other explanation was that 60fps recordings were also the problem and they should be recorded in 30fps. I am not sure if those explanations are correct though.