Now that RH6 enables command-line generating, we are
incorporating the help generation into our nightly product build.
Our build machine is a virtual machine that occasionally gets moved
from one host server to another. This movement often causes a new
IP and MAC address on the build machine.
In the past I have had RH warn me that a license I was using
for the install was already in use on my network, so I know it has
tougher license checking than most products. My concern is that the
movement of the build machine is going to require deactivating the
license and possibly reinstalling RH.
Can someone explain how the license check works? Is it one
license tied to a single IP or MAC address, or does the installer
simply record the license somewhere and then check the list during
Good question! I hope someone with RH6 server installation
experience has an answer (I'm curious, too).
The older versions WRITE TO THE MASTER BOOT RECORD of the
hard drive on the installation workstation (not something most Sys
Admins are very happy with). That is why a crash or hard drive
change required calling for a new installation license as a Ghost
image WITHOUT THE PROPER COMMAND LINE SWITCH doesn't save/restore
the full MBR...a pain considering how often Windows trashes and
requires a complete wipe/reinstall of everything.
Ghost does backup the first *absolute sector 0* which has the
MBR code (Master Boot Record) and the Partition Table--but the rest
of the master boot area (which is *absolute sector 1 thru 62*) is
NOT backed up in Ghost's default mode--unless you use the Ghost
command line switch *-ib* (image boot) which will then backup the
whole Master Boot region of sectors 0 thru 62.