3 Replies Latest reply on Nov 26, 2014 9:14 AM by Rick Gerard

    Heat haze with 32 bit float

    4500 Times



      I found a method for a heat haze effect on Digital Media Net and have been using this for a while with no problems.  The method uses the CC Particle world AE effect.  My current animation is rendered from 3DS Max as EXR and my AE composition is 32 bit float.  When I add CC Particle world I get a warning that it only works with 8/16 bit and could reduce precision/ remove high dynamic range values.


      Are there any similar heat haze methods that are compatible with 32 bit float?