as I can scale and position the sprites of a stage and that they are in an area defined by the screen size (the image of serious background constant) but to adapt the sprites within a frame or area that would be the screen size.
The algorithm would be:
- Detect screen size
- Create an area to locate the position and size of the sprites
They can help me with this I'm trying to adapt a workable app to suit 1920x1080 (1.7) 960x640 (1.5) without the sprites are stretched.
They can give me a hint of this.