1 Reply Latest reply on Nov 29, 2014 2:32 AM by roberto lopez

    Adapt app runtime for diferent aspect ratio

    roberto lopez Level 1

      as I can scale and position the sprites of a stage and that they are in an area defined by the screen size (the image of serious background constant) but to adapt the sprites within a frame or area that would be the screen size.



      The algorithm would be:

      - Detect screen size

      - Create an area to locate the position and size of the sprites



      They can help me with this I'm trying to adapt a workable app to suit 1920x1080 (1.7)  960x640 (1.5)  without the sprites are stretched.