We are building an interface in FLex 2 that has odd shaped
buttons that are to apear to be layered in sets. The button sets do
not actually overlap but we will have a shadow for a group of
buttons. This shadow for one set of buttons will be on top of other
another set of buttons to make them appear at different levels.
An image that might help is to think of the MahJong solitare
game with the tiles stacked up on the screen. The difference is
that the lower tiles need to respond to the mouse and the tiles are
We are having trouble getting the drop shadow to be
transparent not only visually but also transparent to mouse
actions. Is there a particular strategy that will make this
possible? Is there a particular UIComponent that will display the
PNG but allow the mouse events to fall through to the buttons
below? or that would be a good starting point for a new component?