Hi, I've set up a function to be called in response to a
start drag, stop drag action, the code doesn't seem to work though,
as the output defaults to hit even when the condition is not met.
Any ideas or bug spots much apprieciated.
you have scoping problem. when you call the function
whackMe() you are not in the square_mc scope anymore but in the
when you call:
this.hitTest(circle_mc) - this will reffer to _root.
here is working code: