3 Replies Latest reply on Dec 11, 2014 9:31 PM by gener7

    I have a problem working with RGBA (32 bit) .png images in CS6.


      I was working with several similar images saved by other software (mostly Paint.Net or Inkscape).  I could work with most of them in Photoshop with no problems.  However, for a few, I could not add a new layer or perform other actions.  With some experimenting I discovered that the problem was with RGBA images.  Since I'm creating textures for 3D models, I need to be able to include transparency.  If someone could suggest what I need to learn to work with RGBA images in Photoshop, that would be great.