Sorry for all your troubles. There are still some issues in this version but many have been corrected.
I assume you have 2014.1.1 version.
- resizing the stage of a symbol will update when you exit the symbol. If you reopen it you will see it was updated to the new size.
- not sure why your events are not working. I use mouseenter and mouseleave rather thant mouseover and mouseout
- this C++ error should be corrected in the 1.1 release
- If you have both versions on your computer, you should be able to use the previous version and then open it in the new version if you want to upgrade. If you start with the new version, it is difficult to open in the old version because the versions are so different but you can if you edit the version number in the edge.js file. Then you will have to remove the last line in full code.
- We all here try to help this community as much as we can.
I stated right off the bat that I was using 2014.1.1. Not to be rude, but if you're not going to read my post, please don't respond. I'm not trying to be a jerk with these posts but I've been having a very rough experience with Edge for the last week and it's really soured me on the whole thing.
- No, re-sizing the stage is NOT WORKING. When I am inside the symbol the new stage is visible and correct, but when I exit the symbol the old stage sizes still apply. If I have hidden overflow turned on this is an issue - I basically have to make the entire symbol over from scratch.
- I have a button that controls another graphic that scales when you hover over it. Just to be clear, the rectangle with the hover is NOT the animation - the animation (which is separate), scales fine sometimes but at other times will pop to its max scale and pop down during the hover, with no animation. There seems to be no reason for it. Here is what I've done: I have a rectangle with the following (on mouseover OR mouseenter - I've tried both there is NO DIFFERENCE) sym.getSymbol("Button-Why-Sym").play(0); -- this causes the symbol to scale up in 250ms, (on mouseout OR mouseleave - I've tried both there is NO DIFFERENCE) sym.getSymbol("Button-Why-Sym").playReverse(250); -- this causes it to return to its original size in 250ms. Each symbol has a "sym.stop();" trigger at 0ms and 250ms to keep it from animating as soon as it's created. If you try mousing over the rectangle multiple times, the animations break and won't reset. I'm sure that there is probably some simple fix but I can't find it - I'm using the same techniques that every single tutorial seems to use.
- The C++ errors occur, and always break whatever file I'm working on - usually permanently. They happen at random.
- That seems like a lot of work for something that is included out-of-the-box in many other Adobe applications, though it looks like that might be going the way of the dodo.
- I'm not bashing this community. I've found a lot of answers on this site, but Adobe customer service has been generally worthless. For a company that many people have claimed is a near-monopoly, the way the operators on the other end have stuck their fingers in their ears when I have reported these problems and deferred me to other (paying) users is reprehensible.
I was EXCITED for Edge Animate -- an easy way to make simple web animations without having to resort to Flash -- but the abysmal state of this program has me incensed.
THE SIMPLE SOLUTION:
I removed the "stop" triggers, and reversed the animation. It now shrinks as soon as it's created, so I changed the order of the mouseover and mouseout animations. Now it works fine and doesn't seem to break.
Fine. I will not respond to your posts from now on and since I receive hundred of emails for posts and PM requests for help, one less is great.