I have an existing photo/animation of a river, rendered in Lightwave that I would like to simulate the water moving.
I also have an alligator entering from the right. I'm sure I can mask that to appear over the existing effect.
How can I select the water area only and add an effect that makes the water appear to be moving, waving, etc.?
It doesn't have to flow, I just want some motion to appear, and unfortunately the sequence is already rendered, so
this is one of those 'do it in post' moments.
UPDATE: I tried to mask the water and precompose the mask layer, then added a turbulence displacement. It looks
ok, but I still think I can get a better look. I'm also trying to get a small splash when the alligator hits the water.
Message was edited by: Bill Roufs
You could use some particle effects to fake the splash.
Getting a good result with the water movement is going to be tricky. Any chance of a rerender?
Thanks, Szalam. I setup the scene again with different displacement settings in Lightwave and used some hypervoxels to simulate a splash. It worked better, but I would have rather done the process in AE because of the long render times (almost 12 hours for 375 frames). Maybe I'll play around with a displacement layer, add a null and move it in 3d. Haven't tried that yet.