I am looking to create an interactive game for kids and need
my game to perform an initial element of animation and then 'stop'
to allow the user to interact with the game and only upon
intervention of user will allow the game to continue and perform a
seperate segment of animation.
I have created a selection of keyframes to initiate the open
sequence of animation and on final position of keyframe have
converted the image into a button, so only when pressed will make
another image appear elsewhere on the stage, the game will then
But am unsure on which action commands to use on scripting
such an instruction, any ideas?