2 Replies Latest reply on Mar 4, 2007 5:23 PM by erokCom

    Action scripting for animation

    bingos
      Evening,

      I am looking to create an interactive game for kids and need my game to perform an initial element of animation and then 'stop' to allow the user to interact with the game and only upon intervention of user will allow the game to continue and perform a seperate segment of animation.

      I have created a selection of keyframes to initiate the open sequence of animation and on final position of keyframe have converted the image into a button, so only when pressed will make another image appear elsewhere on the stage, the game will then continue

      But am unsure on which action commands to use on scripting such an instruction, any ideas?

      Bingos