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I believe it is saving the data in an uncompressed state. It will
recompress when you publish. Give it a go and see.
hwa-jun yu wrote:
> The size of stuff in my Cast is larger than its actual size.
> mp3 file that is 3.28 Mb becomes 6.6 Mb.
> The png file that is 110 Kb becomes 532 Kb in the cast.
> and another png file that is 165 Kb, becomes 1.2 Mb! That's alot!
> I wonder why is that?
> Will it affect the final size of my dcr? or is it just temporary space
> director needs to store my cast members?
Open your file and click File, Save And Compact. That usually clears
out a bunch of old cruft
And to achieve the smallest possible size, the sequence should be:
Recomplie all scripts / save and compact / publish.
"Mike Blaustein" <email@example.com> wrote in message
> Open your file and click File, Save And Compact. That usually clears out
> a bunch of old cruft
All of those file formats are compression formats, the files are
compressed. When you import most files into a Director cast, the files
will be uncompressed and stored in Director's native format. For a
projector based project, this is usually not a problem. The files need
to be uncompressed before they can be composited to the screen. Director
takes this step on the import rather than at runtime for the obvious
If you are creating a shockwave file, Director will recompress the cast
members as it makes the .swf file. The file will be uncompressed when it
downloads at the user's end.
Adobe Community Expert