I am creating a simple game......... a moving mouth loop that
gets fed by press of a button. Depending on when the candy hits the
mouth will depend on how many points you get and how much of the
candy is eaten.
On stage are 10 movieClips of the same candy......... game is
over after you eat all 10
everything works except I am having trouble programming the
points to correlate with how much candy is eaten.
OUt of a six frame MC, they might take a bit that will move
playhead 1 frame....... a bigger bite might have to go to the
current frame + 2........ after candy is eaten....... I will then
have to target the next MC on the stage