OK, here is the rundown:
I have three Flash 8 movies that I want to encapsulate in
The movie1 is 725 frames long and is a standard movie.
After that, I want movie2 to load. Movie2 is an application
with it's own controls. I want Director to stop and let the
application run until the user selects the Exit button which loads
Movie3 is an exit screen with scrolling credits and
information. I want movie3 to continue playing until the user
clicks the Exit button there.
I have figured out how to get movie1 to play all the way
through and autoload into movie2 with a behavior script applied to
the first movie. I removed the stop() action at the end of movie1
and applied the following code:
on exitframe me
if sprite(me.spritenum).playing then
go to the frame
This works fantastic, however movie2 and movie3 will not
hold. They play right through without stopping. I tried applying a
stop() action in the first frame of movie2 with no luck.
Does anyone have any suggestions?
Also, when I am importing the flash movies, should I use a
standard import or should I be selecting link to external
OK, more digging and trying and I think that I've got it.
I just applied another behavior script to the second and
go to the frame
The playhead stops and allows the user to watch movie1 which
then jumps to movie2 and then movie3.
For some strange reason, though my link buttons from one
movie to the other (a skip button in movie1, and the exit button in
movie2 which links to movie3) stopped working. However, the exit
button in movie3 is working just fine...