8 Replies Latest reply on Feb 2, 2015 10:34 AM by sebrame

    Timeline loop

    sebrame Level 3

      Hi all!

       

      I'm moving from Flash to Edge, and I'm already having a problem with looping a Timeline. I have one simple rotating globe animation. I first attempted a Timeline 'Complete' action of

       

      "sym.play();"

      and...

      sym.play(0);

      and...

      sym.play("start");

       

      Then I tried these Triggers on the final frame...

       

      sym.getSymbol("globe").play();

      and...

      sym.getSymbol("globe").play(0);

      and...

      sym.getSymbol("globe").play("start");

       

      None will perform a loop.

       

      I'm apparently making a rookie mistake.