2 Replies Latest reply on Feb 16, 2015 11:35 AM by Andres Angel

    How can I play an animation in reverse only if the symbol that contains the animation is visible? if the symbol is not visible have the trigger no longer target that symbol?

    Andres Angel Level 1



      I have a button the does two functions at the same time. it plays a symbol's animation in reverse (in order to hide it) and it slides an element. the symbols animation is triggered by another button (which is not relevant) . So my problem is that if the animation has been triggered first than when the button is pushed the animation plays in reverse, the symbol hides and everything is fine, but if a push the button before that the animation will flash in reverse. SO how can I tell it to only play in reverse when the symbol's animation has run. I know it's an if / else statement but i have no idea how to do it.