Nothing you can do. you have to wait for the next update.
After Effects will never use that GPU for GPU acceleration of the ray-traced 3D renderer. No further development will ever be done on that feature. It is being phased out in favor of other means of working with 3D in After Effects.
It is now available ???????
It is now available ???????
You didn't read the link, did you?
No, it is not now available.
In the upcoming update (which will be available "later this year"), the CUDA library will be updated. This doesn't mean those cards are officially supported, but it does mean that they will most likely work to accelerate the ray-traced renderer.
Remember, the ray-traced renderer is only one (old) way to make objects look 3d. It has nothing to do with normal AE use, so for 99.9% of users, this doesn't matter at all. The ray-traced renderer is effectively obsolete. Read here: http://motionworks.net/after-effects-3d-future/
My English is bad, I'm from Brazil.
What I want most is being able to quickly render in AE.
Using the CUDA kernels.
This will be possible after this update?
Because now, with my GTX970, I dont have a good
speed for final rendering in AE.
If you are using After Effect's old ray-traced renderer to make 3d objects, that one thing might be faster after the update. Nothing else will be faster.
After Effects does not use the GPU for normal rendering. See this page: GPU (CUDA, OpenGL) features in After Effects
My problem is with the final rederização to QuickTime H.264.
I have a GeForce 9500GT 1GB on a computer
And a GeForce GTX970 on another computer ...
The Render end of time to QuickTime H.264, it is pretty much the same on both computers.
My GTX970 is not making any difference in time to finish. My question is only by upgrading the end of the year, will have an improvement in this rate. Because currently it seems q is using only the processor (CPU).
That's right. After Effects doesn't use the GPU to render. The update isn't going to change that.
Although, you shouldn't make an H.264 file with After Effects anyway. It's better to render an intermediate, lossless file from AE and then use the Adobe Media Encoder to make your H.264 with the intermediate file.
A good example of a lossless file would be QuickTime with the PNG format.
Friend, clear that AE uses the GPU.
Maybe it was not clear, I want to use my CUDA cores of my GTX970 in AE, when I add the Render Queue.
Because even configured correctly, the AE does not use CUDA Centers of my GTX970, wanted to know if this will be fixed, or I'll have to buy a GTX 680 ... That Renders files in 2 minutes or less ... Depending on the project, while the CPU takes almost three hours.
If the GPU makes a difference, then you are using the ray-traced renderer.
And, yes, if you are using the ray-traced renderer, this update should make a big difference.