1 Reply Latest reply on Feb 24, 2007 10:09 AM by kglad

    GotoAndStop depending on location of mc on stage

    Jimmathy Level 1
      I used swift 3d to create a spaceship for use in flash. I decided to make a game where you fly through space from the veiw point of behind your ship. I have 9 positions of the spaceship. Ex: directly behind, behind slightly turned left, etc. for the different locations on the screen so it has a mock 3D movement. Now my question is how to designate a certain area of the stage as a place where the "SpaceShip" movieclip GoesToAndStops at the frame that would make it look like it rotated correctly. So basically I need to divide the stage up into 9 equal areas and when the spaceship enters an area it goes to a certian frame. How would i do this?