0 Replies Latest reply on Feb 20, 2015 8:59 AM by Tristan g.

    Flash Builder uses 7Go RAM

    Tristan g.

      Hi,

       

      I'm using Flash Builder since Flash Builder Burrito, and I have Flash builder 4.7 Premium version today (with apache Flex and the last AIR SDK).

       

      I've modified the FlashBuilder.ini, it is like this: with XMx8192m

      -nl

      fr_FR

      -startup

      eclipse/plugins/org.eclipse.equinox.launcher_1.2.0.v20110502.jar

      --launcher.library

      eclipse/plugins/org.eclipse.equinox.launcher.win32.win32.x86_64_1.1.100.v20110502

      --launcher.defaultAction

      openFile

      -vmargs

      -Xms512m

      -Xmx8192m

      -XX:MaxPermSize=256m

      -XX:PermSize=64m

      -Dorg.eclipse.equinox.p2.reconciler.dropins.directory=eclipse/dropins

      -Declipse.application=com.adobe.flexbuilder.standalone.FlashBuilderApplication

       

      We started with new mobile project, and the project has grown. Today, our team has difficulties to work with Flash Builder:

      - have to divide 'big' library into multiple little libraries

      - open a class can makes 30 second to open

      - compile the project with all libraries opened is simply impossible,

      - simply use Flash builder to work get around 8Go of RAM very quickly (need to reboot Flash builder every 30 minutes)

       

      Adobe, how my team can works with Flash Builder ?

      We are very impacted with Flash builder, we can't work normally, it's a big problem fos us today, and we don't have a new version planned ?