I have been developing an audio conference environment.
I have some basic problems:
private var nsPublish:NetStream;
private var nsPlay:NetStream;
While a peer publishes a stream with a string, say "xyz", another peer can only play that stream with same string.
If there will be a audio conference with multiple users, every peer should know other peers' strings used in publish method.
I can reach those strings using shared object.
Even if it can be implemented easily, this procedure seems to me too complicated. I feel that there should be a smoother way
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