0 Replies Latest reply on Feb 9, 2007 7:07 PM by ShockCNOP

    Changing Property Values from within a Function

      I'm wondering how I can change a property of an instance from within a function inside a method. I have some code here... Basically I just need to set _lynn_idle to false when a tween is occuring and _lynn_idle to true when the tween is finished. Unfortunately I can't seem to simply set it to false or true inside these listener functions like I'm able to anywhere else (seems the variable is only local to the function when I need it to access the variable associated with the instance). Any help is much appreciated.