1 Reply Latest reply on Feb 8, 2007 6:30 AM by Newsgroup_User

    about the Flash8 Asset.x32

    Jian Zhang Level 1
      I can use sprite("FlashSpr").newObject ("sound", "sound_mc") create new the sound object which can set volume high or low of the sound_mc in Flash when used Flash Asset.x32 of Flash MX 2004. But I can't do it using Flash Asset.x32 of Flash 8 now. So I want to know it that whether the current version Flash Asset.x32 can do the above work.