I have a character who sits at the bottom left of a movie and
I want to make her eyes follow the cursor. I've tried "startDrag"
but it isn't really comprehensive enough. I want her to look
straight ahead and then when the cursor moves she will look at it
and then return to looking straight ahead, preferably with some
damping on her movement. Also as the cursor moves to the right,
say, she will look further right rather than just fully right in
Is any of this possible? If so I would really appreciate some
help in getting her to work.
You can pull _xmouse and _ymouse as variables, and run a loop
that moves the eyes depending on where the mouse is. After the
mouse is still (or moves only a little bit) for 5 seconds, you
could just use the tween class to run it back. You could even make
the eyes bobble!!
Go check out Kirupa.com 's tutorial about the Tween class,
and motion. Its very easy, but you'll need to import it on frame
one. Read through the whole tutorial first. Then, see if you can't
tie it to _xmouse and _ymouse.