Im trying to make a application, that will load 2 images
inline from a server.
Does anyone have a demo, that explain how to make inline
images resize properly and also how to make a dynamic resize using
What really drives me crazy, is that I can't get the
"original" size, so I can determine the resize rate.
I've been trying to use a function that get's called on
complete for the image, it will then set the width to the canvas
width / 2. (there's a left and right page, that si's next to each
It works fine, and they "fit to canvas" - but I cant
determine what the original size is, have been looking at scaleX,
but it always return 1 - even though I resized the image to maybe
So... does anyone have a tutorial on how to resize images -
have been searching the last couple of days.