I have a movie that I created using some drag n drop
functionality, when I test it everything works perfect. If I nest
the movie inside another movie I lose the hit area, well it’s
displayed but it doesn't work. I went through all the code in my
drag and drop movie and removed all references to the _root
timeline, unless I'm targeting something in my captivate movie,
once again when I run it by itself everything works perfect, but
once nested it loses the hit area.
I built and tested my movie and it works perfect, when I
loaded it into captivate and tested the movie, it didnt work. I
added in a trace to see the _droptarget location. When I tested the
movie in flash, it returened _level0.target01_mc so i reloaded the
movie in captivate and published the file.
I open the published the captivate swf in flash with out the
skin (so i can see my trace that i added) i got
_level0.slide7__color_mc.s7_i0_swf_mc.m_swf_mc.target01_mc , but
when i opened the published skin file that was published from
captivate I got _level0.contentShade_mc with no other depth.
So I dont know if I should just make my own skin for the file
or if there is a work around. If I make my own skin file do I lose
my SCORM tracking, or is that handled in the content file?