1 Reply Latest reply on Apr 9, 2015 4:41 AM by Ned Murphy

    Play motion tween until other button gets clicked

    melissah98866075

      I want to make an animation where a person dances: there are 4 buttons and when one button gets clicked, the person starts and loops a specific motion tween. I already have everything, until now only a picture is shown on click:

       

       

      function clickSpecialMove(event:Event):void {

      ! trace("SpecialMove");

       

      ! gotoAndStop("SpecialMove");

         

      }

      BeHappy.addEventListener(MouseEvent.CLICK, clickBeHappy);

      function clickBeHappy(event:Event):void {

       

      trace("BeHappy");

      gotoAndStop("BeHappy");

         

      }

      Twinkle.addEventListener(MouseEvent.CLICK, clickTwinkle);

      function clickTwinkle(event:Event):void {

      ! trace("Twinkle");

      ! gotoAndStop("Twinkle");

      }

      }

      HandsUp.addEventListener(MouseEvent.CLICK, clickHandsUp);

      function clickHandsUp(event:Event):void {

      ! trace("HandsUp");

      ! gotoAndStop("HandsUp");

      }

       

       

       

      but I wan't a motion tween to play:

       

      gotoAndPlay("motionTwinkle"); does not work, then all motion tweens just walkr through like in a film :...can anybody help me? that would be so nice thank you!