4 Replies Latest reply on Jan 17, 2007 1:34 PM by Shandy Elliott

    Play All Sounds after StopAllSounds is used

    pde1 Level 1
      I am trying to create a mute and unmute button. I have the 2 buttons in a movieclip. On the first frame I have the unmuted button with this code:

      on(release){
      stopAllSounds();
      gotoAndStop(2);
      }

      In frame 2 I have the muted button but don't know what code to make the sounds start playing again.

      The sounds are at the root level and the stopAllSounds works right now. I guess my question is : What is the opposite of StopAllSounds()?

      Thanks for any help.