5 Replies Latest reply on Apr 22, 2015 6:55 PM by Joseph B.9k

    How do I create a feathered boundary mask for Pixel Polly if I do not want the particles to hit the edge of the screen?

    Joseph B.9k

      I would like the particles to fade out before it hits the edges of the screen. I have tried adding another mask layer, using subtract but its not doing what i want.