3 Replies Latest reply on May 4, 2015 11:29 AM by JimHess

    LR6 Develop Module: is my GPU working correctly? Color "flash" and "Live Preview Rendering Time" feels long.



      I don't know why, but in the Develop Module in LR6, it feels like Live Previews are not on par with the speed I would have expected now with GPU acceleration.


      SEE THIS VIDEO SCREENGRAB: https://dl.dropboxusercontent.com/u/5840419/lightroom6performance.mp4

      In this preview, the images I am viewing all have been Standard Size Previews generated.

      Note: each photo is a Nikon D800 Raw, and manipulations have been done to it (as you can see in the video, many sliders have been used to grade the photo).


      See what happens:

      - I click on photo thumbnail

      - The Large preview appears, somewhat desaturated and "blurred".

      - then a "Flash of Color" appears (the proper color saturation appears)

      - then the image becomes sharp (in focus, as opposed to soft preview)

      Overall, a process of about 4 seconds each time.

      Is this normal?


      I do not understand why.

      And GPU Acceleration is enabled. GTX 670


      I have a very descent system:


      Operating system: Windows 8.1 Business Edition

      Version: 6.3 [9600]

      Application architecture: x64

      System architecture: x64

      Logical processor count: 12

      Processor speed: 3.2 GHz

      Built-in memory: 32707.8 MB

      Real memory available to Lightroom: 32707.8 MB

      Real memory used by Lightroom: 2284.0 MB (6.9%)

      Virtual memory used by Lightroom: 2351.0 MB

      Memory cache size: 699.3 MB

      Maximum thread count used by Camera Raw: 6

      Camera Raw SIMD optimization: SSE2,AVX

      System DPI setting: 96 DPI

      Desktop composition enabled: Yes

      Displays: 1) 1600x1200, 2) 1280x1024

      Input types: Multitouch: No, Integrated touch: No, Integrated pen: Yes, External touch: No, External pen: Yes, Keyboard: No


      Graphics Processor Info:

      GeForce GTX 670/PCIe/SSE2


      Check OpenGL support: Passed

      Vendor: NVIDIA Corporation

      Version: 3.3.0 NVIDIA 350.12

      Renderer: GeForce GTX 670/PCIe/SSE2

      LanguageVersion: 3.30 NVIDIA via Cg compiler


      Installed Plugins:

      1) Behance

      2) Canon Tether Plugin

      3) Facebook

      4) Flickr

      5) HDR Efex Pro 2

      6) Leica Tether Plugin

      7) Nikon Tether Plugin


      Config.lua flags: None


      Adapter #1: Vendor : 10de

        Device : 1189

        Subsystem : 35421458

        Revision : a1

        Video Memory : 1987

      Adapter #2: Vendor : 1414

        Device : 8c

        Subsystem : 0

        Revision : 0

        Video Memory : 0

      AudioDeviceIOBlockSize: 1024

      AudioDeviceName: Speakers (Realtek High Definition Audio)

      AudioDeviceNumberOfChannels: 2

      AudioDeviceSampleRate: 44100

      Build: Uninitialized

      Direct2DEnabled: false

      GPUDevice: not available

      OGLEnabled: true