4 Replies Latest reply on May 15, 2015 12:31 PM by DragonToe

    Sweep NURBS rendering issue in Cinema 4D

    DragonToe

      I am trying to render a sweep NURBS object and it is rendering crazily. The tectures are all jagged and missing, and the geometry itself changes in the render (compared to the viewport).

       

       

      Can anyone help? I am rendering using Physical renderer. The texture of the object is a default material with a colour ramp.

       

       

      Can't figure this out. Time pressured situation. Any help appreciated.

       

       

      Many thanks.