3 Replies Latest reply on May 29, 2015 1:32 PM by Mathias Moehl

    keyframe interpolation anomaly (CS6)

    eiknachui Level 1



      I'm trying to animate a bounce of a falling body. All layers are 2D.


      The body hits the ground at Y360. After 3 keyframes  I set it to bounce to Y355.


      However, between the keyframes Y360 and Y355 the body somehow gets new value of Y364,5 - it falls deeper then i was asking for.


      Why this happening and how to avoid it?




      keyframe interpolation.png