I'm trying to animate a bounce of a falling body. All layers are 2D.
The body hits the ground at Y360. After 3 keyframes I set it to bounce to Y355.
However, between the keyframes Y360 and Y355 the body somehow gets new value of Y364,5 - it falls deeper then i was asking for.
Why this happening and how to avoid it?
Zoom in on the comp Window -- something like 200-400% so you gat a better look at the motion path. Adjust the Bezier handles on the keyframes to correct the motion path. Done.