1 Reply Latest reply on Jun 15, 2015 8:01 AM by didiermazier

    Edge Animate - modify framerate of spritesheet animation after importing?




      We have an animation that's built in Flash and exported as an .eas spritesheet. The framerate that we used in Flash is deliberately high, because we want a lot of control of the speed of the animation later on. When importing the spritesheet into Edge, we can define our required duration for the animation and that works perfectly.

      However, as we need to tweak and finetune our our fps during the project, we want to make this animation faster or slower. Can we modify this value (the duration/fps) when our Spritesheet is already imported? Or will we always have to reimport our animation and set a new duration?


      Thanks in advance for a reply!