I'm trying to recreate this shatter effect. (happens right at the beginning) Final Fantasy X Gameplay - YouTube
Notice how the frame shatters completely, and then the pieces begin to fall to the left from the left side of the frame. I can make the whole frame shatter, and I can make the pieces fall from the left to the right, but not at the same time. If there is a way to control the radius of the gravity, my problem is solved, I could just bring the gravity in from the left.
The problem with workarounds like using two segments, one with the whole screen shattering, and then one with the pieces falling from the left is that the screen would suddenly become intact when the second segment starts. I also tried to mess with a gradient layer, but that was only affecting the influence of the force, not of gravity.
Anyone have any ideas? Thank you.
That's not the Shatter effect in the first place.... Anyway, I see no problem with using forces. They can be negative to simulate gravity and moved around. Seems you are overcomplicating this.
What do you mean that's not the Shatter effect? I obviously know that that game doesn't use an After Effects effect when entering a battle, but I'm trying to simulate something as similar as possible. If it's not the Shatter effect I would use, what do you think would be easier?
Thanks for the negative force tip, I didn't know that they could be negative. That makes sense and I look forward to trying it out!