7 Replies Latest reply on Jun 23, 2015 4:23 AM by Mylenium

    Shatter's "Strength" attribute seems not to be affected by keyframes.


      Hey there,


      Simple question. The "strength" attribute under Force 1 for the Shatter effect isn't listening to my keyframes! Let's say I want to have the shatter expand and then contract (with gravity set to zero), so I start with a keyframe of let's say +3 and then after a second or so, have a keyframe of -2. The result is the same as if I didn't have the second keyframe at all. What in the world am I doing wrong? I tested with the "radius" attribute also found under Force 1, and that is working as expected and listening to keyframes. Screen Shot 2015-06-22 at 8.17.11 PM.png


      Help please!