8 Replies Latest reply on Dec 30, 2006 8:37 AM by kglad

    hitArea question regarding mulitple areas

    _postdBy(Vern); Level 1
      I am building a somewhat complex menu system. The first step is a simple animation that reveals the actual buttons. There will be three seperate MC's that each reveal their own set of buttons. I am using "hitArea" to make the rollovers work, but here is my problem. I get it to work fine with just one hitAreat, but how do I define mulitple hitArea's and make the corresponding MC play onRollOver? And then I want a short delay before playing the sequence that closes the MC.

      I have been experimenting and having fun with it, but I am no closer to a solution, so I thought I would seek the help of the experts.

      So THANKS in advance for any direction!