I know it's possible to cycle layers that are immediate children of a puppet (the top node of a puppet hierarchy) , but what about cycling children of a sub layer?
For example. I have some complex arm movements that won't work with the puppet tool. I'd like to trigger those with a keyboard trigger.
They would exist as a sequence directly below an Arm layer.
I'm not sure that I've read anything where you can trigger something like an arm movement with a keyboard trigger... it may be possible, but I'm not sure if it is feasible with this preview version as it's lacking detailed keyframe information.
It wouldn't require keyframes. Just firing off a pre-rendered sequence splayed out in layers. The same way the Layer Cycle behavior works now.
Just need to be able to nest that same behavior deeper in the hierarchy.